A lot of games need to save data between multiple game runs, in a small scope this can be done with Unitys PlayerPrefs system, if the scope rises tough this small and easily integrated Data Manager ...
Abstract: Achieving distributed reinforcement learning (RL) for large-scale cooperative multiagent systems (MASs) is challenging because: 1) each agent has access to only limited information and 2) ...
Heading display: Shows each file's first heading (any level: H1, H2, H3, etc.) as the graph node label. Smart fallbacks: If a file has no heading, the plugin falls back gracefully: ...
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