Abstract: Emotion recognition using electroencephalography and video games aims to identify emotional states that can serve as game feedback, using signal features in time, frequency, or spatial ...
Abstract: The extensive implementation of digital technologies has introduced significant cybersecurity risks for secondary school students, revealing major deficiencies in structured instruction, ...
As she sat down for a match with the world’s No1 chess player Magnus Carlsen, Alua Nurman could not resist asking for a selfie. To the 18-year-old grand master’s delight, Carlsen agreed and leaned ...
The project was created to prove the applicability of the Minimax method in game models. For this, work was carried out to formalize chess, develop the game itself in Python, and write an algorithm ...
Some results have been hidden because they may be inaccessible to you
Show inaccessible results