Monica is a writer, artist, musician, and indie game developer, loving all things related to video games. She’s a woman with a bit of adoration for every game genre. From her first experience with ...
The design of puzzles in adventure games has dramatically changed; it has changed with player expectations and technology alike. Early titles, such as Myst from 1993, set the bar high when 70% of ...
Some puzzle games are made to challenge the mind. Others feel like they were designed by someone actively trying to break it. These titles don’t just demand logic or patience. They force players to ...
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