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How Kiln’s developers found the joy of pottery and the ‘catharsis of destruction’
Double Fine Productions’ multiplayer party brawler Kiln started life as an internal game jam project. Lead designer Lauren Scott and lead character artist Jared Mills recently spoke to ScreenHub about ...
How did a nine-year-old game about competitive pottery get resurrected as Psychonauts 2 developer Double Fine ’s next game?
Having trouble navigating Pragmata's lunar version of New York City? This walkthrough guides you through Sector 2 of Pragmata ...
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