This repository defines subagents and coordinated workflows: Designer UI/UX agent: produces HTML+CSS prototype in the given folder (semantic HTML, responsive, a11y). Input: feature description, ...
/// Add the game's entities to our world and create an orthographic camera for 2D rendering. /// The Bevy coordinate system is the same for 2D and 3D, in terms of 2D this means that: /// * `X` axis ...