This may fall under the heading of "Don't do that" but did cause me to be slightly curious.<BR><BR>What would happen if you say, created a pointer to a function that took three ints as arguments, but ...
Embedded programming is a tricky task that looks straightforward to the uninitiated, but those with a few decades of experience know differently. Getting what you want to work predictably or even fit ...
Delegates are type safe function pointers *with an optional this pointer* thus no need to pass one round yourself. Obviously their utility is much enhanced in contract to C++ by virtue of being part ...
Embedded C developers shy away from C++ out of concern for performance. The class construct is one of their main concerns. My previous article Code Craft – Embedding C++: Classes explored whether ...
Knowing how references really differ from pointers should help you decide when to use references and when to stick with pointers. In C++, references provide many of the same capabilities as pointers.