Learning game development can be a daunting task, especially if you have no prior coding, art, or design training. But there is an increasing number of resources available to make it easier. Today, ...
ZeniMax Online Studios (ZOS) has responded to community feedback by announcing a sweeping overhaul of Elder Scrolls Online’s ...
Joey Brown is an interview reporter, editor, and lifelong gamer with experience in nearly every genre from space sims and MMORPGs to metroidvanias and city builders. He has sat down with industry ...
A Battlefield 6 developer has given more detailed insight into exactly how Classes will work in the upcoming game and how they will have a significant impact on gaining XP and progression. On the ...
The team over at Ether Saga Online has provided us with this developer journal focusing on the magic classes in their MMO. Ether Saga Online is based on the famous Chinese literature Journey to the ...
Watch the developer diary for a breakdown of the character management options including a deep dive into the six classes in the upcoming tactical RPG, King Arthur: Knight's Tale. Check it out to learn ...
In the last Driving Me Nuts column [see LJ, June 2003], we introduced the kernel driver model framework with an explanation of how the generic bus and driver and device code works. The i2c core was ...
Hawked, the comic book-inspired, live-service extraction shooter by MY.GAMES, recently received its first major update with Issue 2. New content includes a new enemy type as well as more firearms and ...
MediaSchool — a for-profit, on-demand, Web-based school offering university certification — plans on tweaking their Mac OS X Developer track of classes in lieu of the approach of Panther. Panther is ...
Editor's Note: This is the third in a series of journals that explain the classes of The Chronicles of Spellborn. In this article, composed by the Chronicles of Spellborn dev team, we learn about some ...
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