Sony is making strides in the world of VR gaming by launching controller-free hand tracking on the PlayStation VR2 announced at SIGGRAPH Asia 2024. During the event, the video game giant says that the ...
Apple is going all-in with hand-tracking for its upcoming Vision Pro, but can hand-tracking really replace proper VR controllers? Meta, Apple’s main competitor in the space, isn’t going so far as to ...
Sony introduced controller-free hand tracking for PS VR2 at Siggraph Asia 2024, demoing it with a cleaning mini-game. The technology tracks hand movements at 60 fps and can recognize 12 gestures, ...
Meta Quest 2 developers have experimented with VR hand-tracking for several years. Between solving puzzles in Cubism to fantasy adventures in Eolia, VR headsets can provide some unique experiences by ...
After confirming that a next-gen PS5 VR headset and controllers were in the works last month, Sony is now lifting the curtain on the new PS5 VR controllers. The as-yet-unnamed next-gen VR controller ...
Posts from this topic will be added to your daily email digest and your homepage feed. Bloomberg reports Apple’s headset is set to launch this spring with controls you can use without a handheld ...
Kinect-like light-field technology could replace PlayStation Move controllers. since people are going to be using VR in small and oddly shaped places it makes sense to get the environment readings ...
Meta's VR hand tracking has come a long way in two years. The company has upgraded its Presence Platform hand tracking support for Quest headset apps to allow considerably more natural gestures, ...
I started with CNET reviewing laptops in 2009. Now I explore wearable tech, VR/AR, tablets, gaming and future/emerging trends in our changing world. Other obsessions include magic, immersive theater, ...
Future users of Oculus VR’s Rift headset could use their hands to control virtual reality games, or visit a 3D model of the Roman Colosseum, thanks to two acquisitions the company made this week.
Some of the most basic questions surrounding AR/VR tech aren’t entirely solved yet, like making text input a fast, comfortable, and familiar experience. Facebook’s Reality Labs (FRL) today revealed ...
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