Intel's Texture Set Neural Compression leverages AI to reduce the footprint of textures in games at install time or during runtime.
Morning Overview on MSN
Nvidia demos neural texture compression, claiming 85% less VRAM use
Nvidia researchers have proposed a neural compression method for material textures that, according to results reported in their preprint, can significantly reduce the texture memory footprint during ...
XDA Developers on MSN
Nvidia's new VRAM compression trick just gave it a reason to keep selling 8GB GPUs
It works like magic, but won't renew your old 8GB card's lease on life ...
NVIDIA has shared additional information on its Neural Texture Compression technology, a rendering method designed to reduce texture-related VRAM usage without materially lowering image quality.
NVIDIA has developed a new compression algorithm for textures that looks very impressive. VideoCardz spotted the paper from NVIDIA, which is called 'Random-Access Neural Compression of Material ...
The GPU maker named after a Roman vengeance daemon, Nvidia has published a paper which details a new algorithm for texture compression which could reduce system requirements for future AAA titles. The ...
Intel TSNC brings neural texture compression with up to 18x reduction, faster decoding, and flexible SDK support for modern GPU workflows.
If you read this site, chances are pretty good that you've probably played around with a neural image upscaler at some point. These programs, like the popular "waifu2x", use a pre-trained neural ...
PCWorld reports that neural texture compression from Intel, Nvidia, and AMD could drastically reduce game file sizes and VRAM usage for PC gamers. Intel’s TSNC technology compresses textures up to 17X ...
TSNC is being positioned as a practical path for developers who already ship BC-compressed assets and want to squeeze more data into the same storage, bandwidth, ...
Intel is advancing texture compression techniques with its newly introduced Texture Set Neural Compression (TSNC) technology, a neural network-based approach designed to significantly reduce the size ...
Nintendo has extended its licensing agreement with graphics chipset company S3 Graphics, for the firm's new S3 Texture Compression (S3TC) technology. Although better known for producing OEM graphics ...
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