Microsoft has announced it has started offering a free trial version of ReCore today, allowing those curious about the game to experience it for 30 minutes in order to decide whether or not they want ...
Texas-based Armature Studio “really enjoyed” co-creating ReCore by using influences from both the Mega Man and Metroid franchises. The good news is that the developer would love to work on a follow-up ...
In a lot of ways, ReCore feels nostalgic. This is not just a dig against its outdated graphics. ReCore, which comes out September 13 for Xbox One and PC, is about a girl tasked with making a ...
How do you make a game at two different studios on opposite sides of the world, simultaneously? The answer, according to the heads of both companies, is by drawing lines in the sand that might comfort ...
How do you introduce a game and tell everyone everything they should know about it without saying a word or showing them a moment of gameplay? How do you make the coy interesting? Those are the ...
ReCore remains one of the most interesting/mysterious games Microsoft has been showing for a while. Although we did get a gameplay trailer at the show this year, it ...
ReCore will be a welcome blast from the past for some, but others will struggle to come to terms with the more archaic components of the experience. From the moment that ReCore was announced at E3 ...
ReCore features adorable robot companions and snappy platforming, but a chore of an end-game, bugs, and terrible load times make it a hard sell. The biggest disappointment reviewing ReCore is how ...
"We have not yet set a launch date for ReCore, however the game will be ready in the latter half of 2016," the Microsoft representative said. ReCore was announced as an Xbox One exclusive during ...
In sci-fi, the colonizing of another planet is never pretty. If aliens aren’t the danger, it’s the toxic atmosphere and destructive weather. If those aren’t problems, there’s always internal strife ...
Dalton Cooper is the Managing Editor of Game Rant. Dalton has been writing about video games professionally since 2011. Having written thousands of game reviews and articles over the course of his ...