Starr Long had mentioned during my last visit that they’d start rolling Shroud of the Avatar over to Unity 5 this month. When I bumped into Finn Staber, one of the Shroud developers, at a hub for ...
Making a video game isn’t easy. Nowadays, games themselves have budgets that rival even some of the most expensive movies of all time, with each game needing to outdo the last to stay relevant in ...