Don't Lose Aggro is a roguelike inspired by MMO dungeons and raids ...
I recently published first impressions on Morbid Metal, an action game in development by Screen Juice and published by ...
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How did a nine-year-old game about competitive pottery get resurrected as Psychonauts 2 developer Double Fine’s next game? “I ...
The Australian games industry was battered by the financial crisis of 2008 – but boosted by government help, it has surged back with a fresh resilience ...
This article is part of AI Week. The question of what place AI could and should hold in the games industry is one of the hottest and most divisive topics at the moment. And judging by the posts we ...
Between layoffs, studio closures, and funding drying up, it’s fair to say that the games industry has been having a rough time. Enrique Fuentes, CEO and co-founder of Teravision games, experienced ...
A developer at Embark Studios explains how the studio makes the AI robots in ARC Raiders smarter, and it's not in the way ...